UX frameworks - learn UX
steps
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Think.
- 思考用户面临的问题,并且思考如何用你的设计解决这个问题。这一步需要通过调研来确定清晰的目标用户以及你的产品如何帮助目标用户解决问题。
- Explore the problems that users are experiencing and consider how you could solve them with your design. This step is all about gathering research, so you can form a clear idea of who the product is for and how it will help them.
- 思考用户面临的问题,并且思考如何用你的设计解决这个问题。这一步需要通过调研来确定清晰的目标用户以及你的产品如何帮助目标用户解决问题。
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Make.
- 通过绘制草图、线框图以及原型来开始产品设计。你也会创建最小可行示例(minimum viable product, MVP)来作为可以用于测试目标用户的原型。得到反馈后需要及时返回上一步以更新设计。
- Start designing the product by creating sketches, wireframes, and prototypes. You’ll also create a minimum viable product, or MVP for short, which is a simple prototype of your designs that you can test with the target audience. Be prepared to go back and update your prototype as you gather feedback!
- 通过绘制草图、线框图以及原型来开始产品设计。你也会创建最小可行示例(minimum viable product, MVP)来作为可以用于测试目标用户的原型。得到反馈后需要及时返回上一步以更新设计。
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Check.
- 确认用户在使用产品时的反应,从项目的利益相关者那里收集反馈。针对性地对设计进行修改,如有必要就重复之前的步骤。
- Find out how users respond to your design and gather feedback from project stakeholders. Make adjustments to your designs accordingly, and repeat the three steps again, if necessary.
- 确认用户在使用产品时的反应,从项目的利益相关者那里收集反馈。针对性地对设计进行修改,如有必要就重复之前的步骤。
six principles
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Move forward.
- 只关注能够帮助设计向目标靠近的设计元素或特性,不要被“有了更好”的东西分心
- Focus only on design elements and features that move the design process toward a particular goal. Don’t get distracted by “nice-to-haves.”
- 只关注能够帮助设计向目标靠近的设计元素或特性,不要被“有了更好”的东西分心
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Stay curious.
- 该框架需要利用来自用户和利益相关者的反馈来修正或改进设计。不断地寻求反馈来切实理解什么设计 work 或是 不 work 的原因
- Lean UX is about using feedback from users and stakeholders to revise and improve your designs. Continuously seek feedback to understand why specific design choices work or don’t work.
- 该框架需要利用来自用户和利益相关者的反馈来修正或改进设计。不断地寻求反馈来切实理解什么设计 work 或是 不 work 的原因
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Test ideas in the real world.
- 该框架鼓励设计者来检验想法 - 比如在工作场景之外也使用原型来接触潜在用户
- Lean UX encourages designers to test their ideas - using prototypes, for example - outside of the conference room and with potential users.
- 该框架鼓励设计者来检验想法 - 比如在工作场景之外也使用原型来接触潜在用户
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Externalize your ideas.
- 比起内部讨论和分析一个方案是否可行,将新鲜的想法外化为可见可感可测试的设计。这样才能在早期就获得对于想法的反馈,这期间多元视角的反馈是最有帮助的。
- Instead of internally debating and analyzing whether or not an idea is going to work, turn your ideas into something physical, viewable, and testable, while they’re still fresh in your mind. This way, you’ll get feedback on your designs in the early stages, when diverse perspectives and feedback are most helpful.
- 比起内部讨论和分析一个方案是否可行,将新鲜的想法外化为可见可感可测试的设计。这样才能在早期就获得对于想法的反馈,这期间多元视角的反馈是最有帮助的。
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Reframe deliverables as outcomes.
- 关注设计易用,有趣的用户真正需要的东西。记住,你是为了用户设计,而不是为了利益相关者设计。
- Focus on creating usable, enjoyable products that users actually want and need. Always keep in mind that you’re designing for your users first-and-foremost, not for the project stakeholders.
- 关注设计易用,有趣的用户真正需要的东西。记住,你是为了用户设计,而不是为了利益相关者设计。
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Embrace radical transparency. 拉齐
- 对团队中的每位成员保持真诚(期望他们也这样),因为你们需要彼此的洞见。只有这样,每个人才能提出有根据的能够帮助产品提升而不是浪费时间和精力的决策
- Feel comfortable being honest with everyone on the team (and expect the same in return), since you will depend on each other’s insights. This way, everyone can make informed decisions about how to move forward and avoid wasting time and energy.
- 对团队中的每位成员保持真诚(期望他们也这样),因为你们需要彼此的洞见。只有这样,每个人才能提出有根据的能够帮助产品提升而不是浪费时间和精力的决策